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One of the most important aspects of performing well in SMITE is itemization. When to build what, which character synergizes with which items, what item clusters go together..it's a lot to take in. So it's not really a surprise that one of the biggest mistakes newer players make is simply building incorrectly, and getting farmed as a result. They didn't do their homework, and it shows on their Win/Loss screen.
Luckily, if you've been here before for our God guides, or our best picks for Mid lane, Solo, ADC, or Jungle, you already know we're here to be your SMITE Gradesaver. While common item clusters and ever-changing stat lines may be a long story, we have a cheat sheet on how to build for every role.
Apr 06, 2013 Boots of the Magi for speed/mana/damage warlock's sash to get stacks going and provides nice combination of damage hp and mana. Gem of Isolation for more hp/mana and a nice slow. Chronos' Pendant for the cooldowns, maxed cooldown with the white buff which you should be trying to keep.makes you able to cast more spells which means more damage within a time limit.
Let's start with one of the most flexible god types in SMITE -- the mage.
How to Build a Mage in SMITE
Raw power and mana are the name of the game for most Mages. You usually have just one job -- bringing the pain to as much of the Battleground as possible. So in most cases, you're going to want to focus on building up a little bit of Magical Penetration to keep base resistances low against other squishy targets. And CDR is going to be your best friend, too.
Standard (All-Purpose) Mage Build
Who Wants It: Standard mid-game dominant mages that are fairly one dimensional - all they do is bring the pain and maybe a little CC.
Gods It's Good For: Agni, Janus, Zeus
Main Items:
Starter items:
Sporting a little bit of everything, this is more or less the standard look for most Mages in Season 4 of SMITE. While the order may change, the overall roster very rarely does. (An Anubis, for example, may want Book of the Dead as his first or second item, rather than last.) With MP5, CDR, Penetration, Power, and survivability all rolled in to a single build, this is the default approach for your standard damage Mage.
If you're not coming under heavy fire or taking much poke damage, and thus don't need so much survivability, Soul Reaver can take the spot of Book of the Dead to massively increase your kill potential in a single rotation.
Mage Assassin Build
Who Wants It: A small but slowly growing subset of Mages that are functionally burst assassins.
Gods It's Good For: Ao Kuang, The Morrigan
Main Items:
Starter Items:
Some mages are mages only in their magical damage, but really they're magical assassins. They're not here to spread death over the Battlefield -- they're here to move in, instantly annihilate one enemy, and move out. Sporting an absurd burst damage package in Polynomicon and Soul Reaver, and the single biggest power item in Rod of Tahuti, this build is for them.
If your Mage Assassin already has fairly low cooldowns or solid mana usage, or the enemy keeps escaping with a sliver of health left over, replacing Chronos Pendant with Ethereal Staff can sometimes give you that last little push you need to seal the deal.
ADC Mage Build
Who Wants It: Basic attack reliant Mages that left click as often as they use abilities. ADC players from Europe.
Gods It's Good For: Sol, Chronos, Freya
Main Items:
Starter Items:
This build is for Mages that value Basic attacks more heavily, prefer sustained damage output to raw burst, and are totally aware of what they truly are -- Hunters.
With the Hastened Fatalis and Polynomicon keeping your basic attack damage sharp, Obsidian Shard filling in for Titan's Bane, and Rod of Tahuti doing all it can to boost your overall damage output..this build is the default for those Mages who wandered off into the old Duo lane and decided to stay.
Healer/Support/Tank Mage Build
Who Wants It: Healing Mages more at home in the middle of the fight than sniping from the backlines. Solo lane or support role Mages.
Gods It's Good For: Hel, Chang'e, Aphrodite, occasionally Ra (when he's not his team's primary magical damage dealer)
Main Items:
Highest Dmg Mage Build Smite In Minecraft
Starter Items:
There's a subset of Mages who exist in the strange, blurred line of 'traditional mage, except also a frontliner'. Their damage output isn't nearly as high as other magical varieties -- which this build won't help with -- but that's also not really their job.
This build is for usually for those Mages (with a self-heal) who have taken up the mantle of the Solo lane or the Support role, and focuses on making sure you and your allies stay safe and in the fight.
This build has everything a mage needs to keep their team rallied and topped off during long fights. You've got a ton of Armor and MP5 in Breastplate of Valor, a fair bit of additional health and some mobility options with Shield of Regrowth and Rod of Ascelpius, and two fight-breaking utility effects for your team with passive Healing increase and the Lotus Crown effect.
As a final word of warning..
While these builds are rock solid, they are overarching outlines for character archetypes, and should be treated as such. These item guides are solid starters, and good standards to hold your itemization to -- but each character is just a little different, and those last few steps towards mastery are ones only you can take. With these tricks in your spellbook, though, you have everything you need to get started.
Now go forth and Conquer.
Magegods are typically those with ranged attacks that utilize Magical Power to boost the potency of their basic attacks and abilities. Their main source of damage tends to be their strong god abilities, usually being capable of dealing large amounts of damage in a short period of time, while lacking the ability to withstand damage.
Pages in category 'Mage gods'
The following 32 pages are in this category, out of 32 total.
BDHJHighest Dmg Mage Build Smite DownloadMORBest Mage Damage Build SmiteTZHighest Dmg Mage Build Smite 2017
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